Paladin of the Brotherhood of Steel: Difference between revisions

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[[SF²]]<br>
[[SF²]]<br>
[[Energy weapons (extraordinary skill)|Energy weapons]]<br>
[[Energy weapons (extraordinary skill)|Energy weapons]]<br>
[[Back in the Days|Back in the Days (Specialization as pleases)]] OR [[Biologist]] OR [[Chemist]] OR [[Physicist]]<br>  
[[Back in the days|Back in the Days (Specialization as pleases)]] OR [[Biologist]] OR [[Chemist]] OR [[Physicist]]<br>  
[[Master-User]]
[[Master-User]]
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|-

Revision as of 13:34, 31 May 2024

This page is about one of the Classes.

The Paladins of the Brotherhood of Steel are the fighting part of this strange, enigmatic organization.



Extraordinary skills: Boxing

SF²
Energy weapons
Back in the Days (Specialization as pleases) OR Biologist OR Chemist OR Physicist
Master-User

Skill bonuses: +5 to Unarmed, Rifles, Heavy weapons, First Aid, Computer skills, Natural sciences, Tactics, Athletics, Body control
Starting equipment: [[Laser Pistol (military version)

G3 OR Ruger Mini 14 OR Grenade Launcher OR Flame thrower; each one tuned as the player likes.

Uniform robes and boots

Dark, fittingly marked combat armor Mk. 1

Starting capital: 15 + 1 D6 * 10$
Fitting traits:: Brawler

Fast Shooter
Sharpshooter
Athlete