Heavy weapons (skill): Difference between revisions
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(Created page with "This is the skill that regulates use and care for, up to and including small repairs of really big guns, like machine guns (up to and including Gatling guns), flame throwers, rocket launchers and so on.<br><br> The starting value is:S + E <br><br> An overview of all weapons using this skill can be found here.") |
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This is the [[Skills (character creation)|skill]] that regulates use and care for, up to and including small repairs of really big guns, like machine guns (up to and including Gatling guns), flame throwers, rocket launchers and so on.<br><br> | This is the [[Skills (character creation)|skill]] that regulates use and care for, up to and including small repairs of really big guns, like machine guns (up to and including Gatling guns), flame throwers, rocket launchers and so on.<br><br> | ||
The starting value is:[[Strength|S]] + [[Endurance|E]] <br><br> | The starting value is:[ [Strength|S]] + [[Endurance|E]] <br><br> | ||
An overview of all weapons using this skill can be found [[Heavy weapons|here]]. | An overview of all weapons using this skill can be found [[Heavy weapons|here]]. | ||
Revision as of 17:44, 29 May 2024
This is the skill that regulates use and care for, up to and including small repairs of really big guns, like machine guns (up to and including Gatling guns), flame throwers, rocket launchers and so on.
The starting value is:[ [Strength|S]] + E
An overview of all weapons using this skill can be found here.