Crowbar: Difference between revisions
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|colspan="1"| [[Action points|AP-costs:]] | |colspan="1"| [[Action points|AP-costs:]] | ||
|Swing: 3 AP + handicap <br> | |Swing: 3 AP + [[Self imposed handicap (melee)|handicap]] <br> | ||
Thrust: 2 AP + handicap | Thrust: 2 AP + [[Self imposed handicap (melee)|handicap]] | ||
|- | |- | ||
|colspan="1"| Type: | |colspan="1"| Type: | ||
Latest revision as of 10:23, 20 April 2025
This weapon is one of the Melee weapons.
Once they were mostly used to open closed doors, numerous crowbars in the Wasteland are now used to open closed heads. Interestingly, both was and is usually done against the will of the owner of said door or head.
| Crowbar | ||
|---|---|---|
| Price: | 30 $ | |
| Damage: | Swing: 3 D6 + Close combat damage + 4 Thrust: 3 D6 + Close combat damage | |
| AP-costs: | Swing: 3 AP + handicap Thrust: 2 AP + handicap | |
| Type: | One handed, truncheon | |
| Size category: | Medium. | |
| Rarity: | Very common. | |
| Minimal strength: | 4 | |
| Weight: | 6 pounds. | |
| Special rule: | None. | |