Courier: Difference between revisions
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! scope="row"| Fitting traits:: | ! scope="row"| Fitting traits:: | ||
| [[Survivalist]]<br> | | [[Survivalist]]<br> | ||
[[Strong | [[Strong Willed:|Strong willed]]<br> | ||
[[Boy scout (or girl scout)]]<br> | [[Boy scout (or girl scout)]]<br> | ||
[[Claustrophobia:|Claustrophobia]] | [[Claustrophobia:|Claustrophobia]] | ||
|- | |- | ||
|} | |} | ||
Revision as of 20:38, 26 May 2024
This page is about one of the Classes.
Couriers are the backbone of the long distance communication in the Wastes. While they are being slowly replaced by telegraph and radios in the NCR, they are irreplaceable for the rest of the wasteland. Most couriers are full of wanderlust and have often have their very own favorite route that they know like the backside of their hands. Usually they transport letters, but also many low weight/high value items.
| Extraordinary skills: | Home on the road |
|---|---|
| Skill bonuses: | |
| Starting equipment: | Machete OR Hatchet Handgun of choice in one of the following calibers: 9 mm Luger, 10 mm Smith & Wesson, .45 ACP, .32 Browning, .44-40 Colt or .44 Magnum |
| Starting capital: | 40$ + 1 D6 * 20$ |
| Fitting traits:: | Survivalist |