Pulse Pistol: Difference between revisions
(Created page with "This weapon is part of the handguns. <br><br> This pistol, developed by the Yuma Flats Energy Consortium, might have a name similar to the pulse grenade, but does not utilize an electromagnetic pulse (EMP) but an electric pulse. Unlike the EMP this does not only damage electronics, but also pretty much everything else. Kind of like a lightning strike. <br><br> {| class="wikitable" !colspan="3"| YK32 Pulse Pistol |- |rowspan="1"| Ammunition: |Small ener...") |
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This weapon is part of the [[Handguns|handguns]]. | This weapon is part of the [[Handguns|handguns]]. To use this weapon a character needs to have the extraordinary skill [[Energy weapons (extraordinary skill)|energy weapons]] | ||
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Revision as of 13:58, 19 June 2024
This weapon is part of the handguns. To use this weapon a character needs to have the extraordinary skill energy weapons
This pistol, developed by the Yuma Flats Energy Consortium, might have a name similar to the pulse grenade, but does not utilize an electromagnetic pulse (EMP) but an electric pulse. Unlike the EMP this does not only damage electronics, but also pretty much everything else. Kind of like a lightning strike.
| YK32 Pulse Pistol | ||
|---|---|---|
| Ammunition: | Small energy cells | |
| Price: | 3000 $ | |
| Damage: | 3 D6 + 11 Electrical | |
| Maximal range: | 50 + P * 2 | |
| Size category: | Very small. | |
| Rarity: | Very rare. | |
| Range division: |
CQC: Up to 10 cm + P * 2: + 10 to handguns | |
| AP costs: | 4 for common shot 5 for aimed shot | |
| Ammunition feeding: | An easily replaced, small energy cell that is good for about five shots. | |
| Minimal strength: | 3 | |
| Weight: | Gun: 2.5 pounds Small energy cell: 0.5 pounds (5 shots) | |
| Special rule: | Does double damage against people in powered armor. | |
| Encounterable versions: | Standard model: very rare With Mounting Rails: very rare | |