Trapper: Difference between revisions

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(Created page with "This page is about one of the Classes. <br><br> There are many wild animals worth hunting in the wasteland. Geckos for example are hunted both for their skins and their meat, and several other animals as well. Trappers disdain guns but prefer to build rather complex traps to capture and kill the animals and they then use all of the dead animal and sell those parts they don't have a use for themselves. <br><br> {| class="wikitable" |- ! scope="col"| Extraordinary skil...")
 
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! scope="row"| Skill bonuses:
! scope="row"| Skill bonuses:
| +15 to:<i>[[Hunting traps]], [[Knots]]</i>
| +15 to:<i>[[Hunting traps (skill)|Hunting traps]], [[Knots]]</i>
+5 to:<i> [[Rifles (skill)|Rifles]], [[Archery]], [[Survival]], [[Tracking]]</i>
+5 to:<i> [[Rifles (skill)|Rifles]], [[Archery]], [[Survival]], [[Tracking]]</i>
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Latest revision as of 13:58, 31 May 2024

This page is about one of the Classes.

There are many wild animals worth hunting in the wasteland. Geckos for example are hunted both for their skins and their meat, and several other animals as well. Trappers disdain guns but prefer to build rather complex traps to capture and kill the animals and they then use all of the dead animal and sell those parts they don't have a use for themselves.

Extraordinary skills: Butchering

Leather tanning
Bondage artist
Salesman of the month

Skill bonuses: +15 to:Hunting traps, Knots

+5 to: Rifles, Archery, Survival, Tracking

Starting equipment: Leather clothing

A handgun up to 400 $ for the finishing shot

Several meters good rope

Swiss Army knife

A second knife of choice (including Bowie) up to 50 $

Starting capital: 60 + 2 D10 * 10 $
Fitting traits:: Athlete

Survivalist
Boy scout (or girl scout)
Claustrophobia
Illiterate
Late to bed, early to rise