Bounty hunter: Difference between revisions
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[[Boy scout (or girl scout)]]<br> | [[Boy scout (or girl scout)]]<br> | ||
[[Claustrophobia:]] | [[Claustrophobia:|Claustrophobia]] | ||
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Revision as of 10:07, 25 May 2024
This page is about one of the Classes.
Bounty Hunters are mostly found outside the great, established settlements with rule of law. In the NCR their function is usually taken over by police, outside the city states the Rangers do such work. In Vault-City they are as superfluous as inside the Brotherhood of Steel, but in the rougher, more lawless areas of the wasteland they can be found in great numbers. They are hired to find fleeing delinquents, dead or alive – though most prefer to bring them back dead.
Most bounty hunters (but by far not all of them) prefer classic Wild West weapons.
| Extraordinary skills: | Boxing OR Kung Fu OR Judo Cowboy OR Grunt |
|---|---|
| Skill bonuses: | +5 to Unarmed, Handguns, Rifles, Melee weapons, Athletiks and Sensual acuity |
| Starting equipment: | Bowie Knife OR Ka-Bar OR Machete Sawn off shotgun OR Colt 1911 OR .44 Magnum Revolver OR [[.45 ACP Revolver]] OR Peacemaker STEN OR „Tommy Gun“ OR Hunting rifle OR Revolver rifle OR Winchester 73 OR Hunting Shotgun OR Garand A set of leather clothes for the street (boots, pants, jacket or coat; armor rating like light leather, one of them like heavy leather) OR leather clothing (boots and pants; armor rating like light leather armor) and heavy leather armor Big back pack, water bottle, cheap binoculars |
| Starting capital: | 50 + 1 D6 * 20 |
| Fitting traits:: | Brawler Finesse |