Klamath: Difference between revisions

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(Created page with "This page is part of the world information.<br><br> <br><br> Klamath is a town of trappers and farmers. The people there are hard but honest, despite their proximity to the Den. They like to trade with strangers, including the Wild Tribes in their area.<br><br> {| class="wikitable" style="width: 85%;" | style="width: 20%" style="text-align:right;"| Population: | style="width: 80%"| ca. 300 humans |- | style="width: 20%" style="text-align...")
 
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| style="width: 20%" style="text-align:right;" | What the law says about:<br><br>Theft -><br>Murder -><br>Assault -><br>Drugs -><br>Gambling -><br>Cheating at gambling -><br>Prostitution -><br>Alcohol -><br>
| style="width: 20%" style="text-align:right;" | What the law says about:<br><br>Theft -><br>Murder -><br>Assault -><br>Drugs -><br>Gambling -><br>Cheating at gambling -><br>Prostitution -><br>Alcohol -><br>
| style="width: 80%"| Klamath has no prison, no resources for one and no true sheriff. The consent in town looks something like this: <br><br>-> Compensation<br>-> Public hanging<br>-> Compensation and/or exile, depending on the degree<br>-> Legal<br>-> Legal<br>-> Compensation and exile<br>-> Legal<br>->legal
| style="width: 80%"| Klamath has no prison, no resources for one and no true sheriff. The consent in town looks something like this: <br><br>-> Compensation<br>-> Public hanging<br>-> Compensation and/or exile, depending on the degree<br>-> Legal<br>-> Legal<br>-> Compensation and exile<br>-> Legal<br>-> Legal
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| style="width: 20%" style="text-align:right;" | Average prices for:<br><br>Iguana-on-a-stick: -><br>NukaCola -><br>A good, stomach filling lunch -><br>A liter of clear, filtered water -><br>A Jet Canister -><br>A good room for the night -><br>A bath ->
| style="width: 20%" style="text-align:right;" | Average prices for:<br><br>Iguana-on-a-stick: -><br>NukaCola -><br>A good, stomach filling lunch -><br>A liter of clear, filtered water -><br>A Jet Canister -><br>A good room for the night -><br>A bath ->
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<br><br><u><b>History:</u></b><br><br>
<br><br><u><b>History:</u></b><br><br>
Originally, the Abbey was a Benedictine convent, that was given up by the Benedictines, even though it survived the Great War undamaged. Many years later simple wanderers arrived there and found what might be the greatest and mightiest treasure of the Wasteland: a complete library full of knowledge.<br>
No one can remember the founding story of this town. It probably began as a simple grouping of Scavengers that were looking for protection in the ruins of the town. Quickly other survivors joined and with the appearance of the mutated Geckos a food and trade goods source was found.
The wanderers decided to put their life into the service of that knowledge. They began restoring the convent building, to tend to the books, to manufacture copies, first by hand, then later with their own printing press. While a greater part of the monks took care of the books, others began with other vital works. Farms were erected, the convent's brewery was rebuilt and transformed into a distillery that soon began turning out the best trade good the monks have to offer: the best whiskey of the Wasteland.<br>
Unlike the [[The Brotherhood of Steel|Brotherhood of Steel]] the Monks use only little of their knowledge – effectively they care about preserving that knowledge and adding to it, but not about the use of it. Outsiders are allowed to browse the library and to study the scriptures and to gain a use from them. But the monks themselves, no matter how much knowledge they have, don't use it.<br>
In addition to the circa 200 monks, about one hundred further humans and ghouls live in the Abbey. They mostly help with the farm work or belong to the guests of the monks, that study the scriptures.
<br><br><br>
<br><br><br>




<br><br><u><b>Overview of the districts:</u></b><br><br>
<br><br><u><b>Overview of the districts:</u></b><br><br>
<u>The Abbey</u> The main building of the old convent that still contains the library of the complex. In the lower floors are the workshops and the print shop as well as the distillery. In the ground floor are the chapel and parts of the library, in the two floors above the rest of the library in the top floor are the sleeping quarters of the monks and the office of the abbot.<br><br>
<u>Downtown</u> This part of the town contains the two bars, 'Buckner's' and the 'Golden Gecko', both with attached distillery. Furthermore Sally Dunton's Bathhouse can be found there – with the best prostitu- erm, we mean life guards, this side of [[New Reno]]. Both bars are also places to trade.
<u>The Graveyard</u> The big graveyard of the Abbey. The old as well as the new monks and many of the non clerical residents are interred there. Brother Francis is the cemetery keeper.<br><br>
<br><br>
<u>Trapper Town:</u> The main living area of Klamath, to the west of Downtown. Most trappers live in the ruins of the houses, as do a lot of the other residents of the town. Apart from residential buildings there isn't much of note there to the north of Trapper Town are a few tunnels and caves, that had been the source of Klamath's great rat plague as recently as five years ago.
<br><br>
<u>The Woods</u> The woods to the south of Klamath are the most important hunting grounds of the trappers. There are just a few, singular and small huts there – be careful when entering, most trappers prefer putting in traps to throwing spears or damaging skins with bullets.  
<br><br>
<u>Grazing Grounds: </u> To the north of Klamath are the grazing grounds for the town's Brahmin. Those are no big herds, but rather just several dozen milk brahmin.<br><br>


<u>The lake</u> The greatest source of fresh water is – how could it be otherwise – irradiated. The filter systems are counted to the few permissible technologies of the monks that have no connection to the library.<br><br>
<u>The Farm</u> Men does not live of the word alone. Some of the monks and most of the non clerical inhabitants cultivate the farm. The farm belongs directly to the Abbey and is cultivated by all together and in equal shares.<br><br>
<br><br><u><b>Important persons:</u></b><br><br>
<br><br><u><b>Important persons:</u></b><br><br>


<u>Abbott Yarrick</u> The Abbot of the Abbey and keeper of the traditions is a stern, older man that places a lot of value on tradition. Apart from his administrative duties, he spends at least four hours a day with clerical work, just like a common monk.<br><br>
<u>Sally 'Big Nose' Dunton:</u> Sally Dunton, the lady with the big nose, is the mother of Buck and Chuck and the owner of the bathhouse. Apart from normal bathes, she also rents out the services of her girls as 'lifeguards' that turn a common bath into an unforgettable experience.<br><br>
<u>Brother Francis</u> The cemetery keeper has mostly gotten this assignment, to keep him out of the library in his normal state – that is, drunk. He is a friendly person, no matter how drunk or sober he is.<br><br>
 
<u>Sister Virgina</u> The young chief printer is a technical genius that has little interest in the content of the books, but a lot of interest in her various printers.<br><br>
<u>The Dunton Twins:</u> Buck and Chuck are the hard bad boys of Klamath. The sons of Sally are often accused of Brahmin rustling and are responsible for many bar brawls in the 'Golden Gecko'.<br><br>
 
<u>Smiley:</u> The authority when it comes to geckos is Smiley the trapper. He knows everything that one needs to know about hunting geckos and even claims to know the source of the golden geckos. He is engaged to Ardin Buckner.<br><br>
 
<u>Maida Buckner:</u> Ardin's daughter takes care of the bar services and the trading at Buckner's. She is a hard, but fair trader, that doesn't mind providing strangers with information – against hard, but fair payment.<br><br>
 
<u>Ardin Buckner:</u> The mother of Maida and fiancé of Smiley. Nowadays, she only takes care of the rooms at the Buckner's. The bar service and trading she leaves nearly completely to her daughter.<br><br>
 
<u>Sajag:</u> The owner of Klamth's second bar, the 'Golden Gecko'. Sajag is always looking for ways to outdo the competition and increase his profits. In the golden gecko things are a lot rougher than in the Buckner's, where they prefer quiet business.
<br><br>

Latest revision as of 10:28, 15 April 2025

This page is part of the world information.



Klamath is a town of trappers and farmers. The people there are hard but honest, despite their proximity to the Den. They like to trade with strangers, including the Wild Tribes in their area.

Population: ca. 300 humans
Popoulation density: low
Terrain: Slightly hilly and lots of woods
Governmental system: Grassroots democratic citizen's assembly, when something important needs to be debated. Otherwise a peaceful anarchy.
Who currently reigns: No one rules Klamath. Important persons are noted later.
Military: None.
Police: None.
Electrical power supply: None.
Vehicle provision: Klamath can offer wood for wood combustion engines. Apart from that, there is nothing.
Livestock provision: Brahmin and horses are well taken care of.
Average education: Low to medium.
What the law says about:

Theft ->
Murder ->
Assault ->
Drugs ->
Gambling ->
Cheating at gambling ->
Prostitution ->
Alcohol ->
Klamath has no prison, no resources for one and no true sheriff. The consent in town looks something like this:

-> Compensation
-> Public hanging
-> Compensation and/or exile, depending on the degree
-> Legal
-> Legal
-> Compensation and exile
-> Legal
-> Legal
Average prices for:

Iguana-on-a-stick: ->
NukaCola ->
A good, stomach filling lunch ->
A liter of clear, filtered water ->
A Jet Canister ->
A good room for the night ->
A bath ->


About 3 $
About 5 $ (store price)
About 10 $
About 5 $
About 30 $
About 25 $
About 50 $ (without company)
This city in three words: Trappers and farmers



History:

No one can remember the founding story of this town. It probably began as a simple grouping of Scavengers that were looking for protection in the ruins of the town. Quickly other survivors joined and with the appearance of the mutated Geckos a food and trade goods source was found.





Overview of the districts:

Downtown This part of the town contains the two bars, 'Buckner's' and the 'Golden Gecko', both with attached distillery. Furthermore Sally Dunton's Bathhouse can be found there – with the best prostitu- erm, we mean life guards, this side of New Reno. Both bars are also places to trade.

Trapper Town: The main living area of Klamath, to the west of Downtown. Most trappers live in the ruins of the houses, as do a lot of the other residents of the town. Apart from residential buildings there isn't much of note there – to the north of Trapper Town are a few tunnels and caves, that had been the source of Klamath's great rat plague as recently as five years ago.

The Woods The woods to the south of Klamath are the most important hunting grounds of the trappers. There are just a few, singular and small huts there – be careful when entering, most trappers prefer putting in traps to throwing spears or damaging skins with bullets.

Grazing Grounds: To the north of Klamath are the grazing grounds for the town's Brahmin. Those are no big herds, but rather just several dozen milk brahmin.



Important persons:

Sally 'Big Nose' Dunton: Sally Dunton, the lady with the big nose, is the mother of Buck and Chuck and the owner of the bathhouse. Apart from normal bathes, she also rents out the services of her girls as 'lifeguards' that turn a common bath into an unforgettable experience.

The Dunton Twins: Buck and Chuck are the hard bad boys of Klamath. The sons of Sally are often accused of Brahmin rustling and are responsible for many bar brawls in the 'Golden Gecko'.

Smiley: The authority when it comes to geckos is Smiley the trapper. He knows everything that one needs to know about hunting geckos and even claims to know the source of the golden geckos. He is engaged to Ardin Buckner.

Maida Buckner: Ardin's daughter takes care of the bar services and the trading at Buckner's. She is a hard, but fair trader, that doesn't mind providing strangers with information – against hard, but fair payment.

Ardin Buckner: The mother of Maida and fiancé of Smiley. Nowadays, she only takes care of the rooms at the Buckner's. The bar service and trading she leaves nearly completely to her daughter.

Sajag: The owner of Klamth's second bar, the 'Golden Gecko'. Sajag is always looking for ways to outdo the competition and increase his profits. In the golden gecko things are a lot rougher than in the Buckner's, where they prefer quiet business.