Hunter and gatherer: Difference between revisions

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This page is about one of the [[Classes]].
This page is about one of the [[Classes]].
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The members of the mostly primitive tribes – of which some are remnants from before the Great War while most however founded themselves afterwards – are called Tribals. They distinguish themselves from the “civilized people” by being less sedentary and by killing each others with spears and arrows, rather than with pistols and rifles.
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<b>Hunters and gatherers</b><br><br>
<b>Hunters and gatherers</b><br><br>

Latest revision as of 16:25, 20 April 2025

This page is about one of the Classes.

Hunters and gatherers

Hunters and gatherers are responsible for making sure that the tribe does not suffer hunger. They – this shouldn't come as a surprise – hunt animals and gather plant foodstuff. They usually act in small teams.

Extraordinary skills: Butchering

Herbal lore
Judo (with Brahmin Tackle)
With sticks and stones
Other language (that of the tribe)
Wanderlust
Dog handler

Skill bonuses: +15 to: Unarmed, Melee weapons and Archery

+10 to: Sneaking, Survival, Hunting traps and Tracking
+5 to: Climbing, Acrobatics and Athletics

Starting equipment: A knife of choice (including Bowie) up to 50 $

A spear OR four sharpened sticks or hunting bow and twenty wooden arrows

Fitting clothes

Starting capital: 40 + 1 D6 * 10 $
Fitting traits:: Finesse

Athlete
Survivalist
Boy scout (or girl scout)
Claustrophobia
Illiterate
Poor