Spear: Difference between revisions

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(Created page with "This weapon is one of the Melee weapons. <br><br> A handmade spear, probably from one of the wild tribes. The tip is made of steel, the shaft from wood. <br><br> {| class="wikitable" !colspan="3"| Spear |- |- |colspan="1"| Price: |100 $ |- |colspan="1"| Damage: |Thrust: 1 D6 + ((S + A) : 2) + 3 |- |colspan="1"|AP-costs: |Thrust: 4 AP + handicap |- |colspan="1"| Type: |Two handed, staffs and spears |- |colspan="1"| Size category: |Big. |- |c...")
 
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A handmade spear, probably from one of the wild tribes. The tip is made of steel, the shaft from wood.
A handmade spear, probably from one of the wild tribes. The tip is made of steel, the shaft from wood.
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[[File:FO76 Spear.webp|150px|Spear]]
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{| class="wikitable"
{| class="wikitable"
!colspan="3"| Spear
!colspan="3"| Spear
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|100 $  
|100 $  
|-
|-
|colspan="1"| Damage:
|colspan="1"| Damage (melee):
|Thrust: 1 D6 + (([[Strength|S]] + [[Agility|A]]) : 2) + 3
|Thrust: 4 D6 + [[Close combat damage]] + 10
|-
|-
|colspan="1"|AP-costs:
|colspan="1"| Damage (thrown):
|Thrust: 4 AP + handicap
|4 D6 + [[Close combat damage]] + 10
|-
|colspan="1"| Range (melee):
|6 cm
|-
|colspan="1"| Range (thrown):
|[[Strength|S]] + [[Perception|P]] + 12
|-
|colspan="1"| [[Action points|AP-costs:]]
|Thrust: 4 AP + [[Self imposed handicap (melee)|handicap]]<br>Thrown: 4 AP
|-
|-
|colspan="1"| Type:
|colspan="1"| Type:
Line 23: Line 33:
|Big.
|Big.
|-
|-
|colspan="1"| Rarity:
|colspan="1"| [[Rarity]]:
|Rare.
|Rare.
|-
|-

Latest revision as of 10:27, 20 April 2025

This weapon is one of the Melee weapons.

A handmade spear, probably from one of the wild tribes. The tip is made of steel, the shaft from wood.

Spear

Spear
Price: 100 $
Damage (melee): Thrust: 4 D6 + Close combat damage + 10
Damage (thrown): 4 D6 + Close combat damage + 10
Range (melee): 6 cm
Range (thrown): S + P + 12
AP-costs: Thrust: 4 AP + handicap
Thrown: 4 AP
Type: Two handed, staffs and spears
Size category: Big.
Rarity: Rare.
Minimal strength: 2
Weight: 8 pounds.
Special rule: None.