Super-Sledge: Difference between revisions

From NukaCola's Fallout Pen and Paper
Jump to navigation Jump to search
No edit summary
No edit summary
 
Line 18: Line 18:
|-
|-
|colspan="1"| [[Action points|AP-costs:]]
|colspan="1"| [[Action points|AP-costs:]]
|Swing: 3 AP + handicap <br>
|Swing: 3 AP + [[Self imposed handicap (melee)|handicap]] <br>
Thrust: 4 AP + handicap
Thrust: 4 AP + [[Self imposed handicap (melee)|handicap]]
|-
|-
|colspan="1"| Type:
|colspan="1"| Type:

Latest revision as of 10:26, 20 April 2025

This weapon is one of the Melee weapons.

A tool that utilizes very modern pre War technology, to store the kinetic energy used to swing it, to release it all when hitting.
It was quickly put to use by the military and American power armored soldiers brought horrible fear into the ranks of their Chinese foes with these hammers.

Super-Sledge

Super-Sledge
Price: 5000 $
Damage: Swing: 4 D6 + Close combat damage + 20

Thrust: 4 D6 + Close combat damage + 33

AP-costs: Swing: 3 AP + handicap

Thrust: 4 AP + handicap

Type: Two handed, hammers/axes
Size category: Very big.
Rarity: Very rare.
Minimal strength: 6
Weight: 25 pounds.
Special rule: None.