Beguile/seduce: Difference between revisions

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(Created page with "This should be obvious, but this is the skill that enables a character to use his (or her) charms – with sexual innuendos – to reach a certain goal. It is irrelevant if that goal is sexual in nature.<br> Bonuses and handicaps are best applied based on gender/sexual preference of the character that is to be seduced.<br><br> The starting value is: 5 + 4 * C")
 
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This should be obvious, but this is the [[Skills (character creation)|skill]] that enables a character to use his (or her) charms – with sexual innuendos – to reach a certain goal. It is irrelevant if that goal is sexual in nature.<br>
This should be obvious, but this is the [[Skills (character creation)|skill]] that enables a character to use their charms – with sexual innuendos – to reach a certain goal. It is irrelevant if that goal is sexual in nature.<br>
Bonuses and handicaps are best applied based on gender/sexual preference of the character that is to be seduced.<br><br>
Bonuses and handicaps are best applied based on gender/sexual preference of the character that is to be seduced.<br><br>
The starting value is: 5 + 4 * [[Charisma|C]]
The starting value is: 5 + 4 * [[Charisma|C]]

Latest revision as of 20:38, 19 April 2025

This should be obvious, but this is the skill that enables a character to use their charms – with sexual innuendos – to reach a certain goal. It is irrelevant if that goal is sexual in nature.
Bonuses and handicaps are best applied based on gender/sexual preference of the character that is to be seduced.

The starting value is: 5 + 4 * C