Bartering rules: Difference between revisions

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(Created page with "This page is about one of the special rules. For the skill haggle/trade click here<br><br>. The character test on their haggle/trade skill. The roll is repeatable once after succeeding in a test on Charisma if one is unhappy with the roll.<br><br> If the haggle/trade test fails by more than 30 points, the price of the goods rises by 40%.<br> If the haggle/trade test fails by up to 29 points, the price of the goods ris...")
 
(No difference)

Latest revision as of 11:20, 16 April 2025

This page is about one of the special rules. For the skill haggle/trade click here

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The character test on their haggle/trade skill. The roll is repeatable once after succeeding in a test on Charisma if one is unhappy with the roll.

If the haggle/trade test fails by more than 30 points, the price of the goods rises by 40%.
If the haggle/trade test fails by up to 29 points, the price of the goods rises by 30%.
If the haggle/trade test fails by up to 19 points, the price of the goods rises by 20%.
If the haggle/trade test fails by up to 9 points, the price of the goods rises by 10%.

If the roll falls directly on the skill of the testing character, the base price is used.

If the haggle/trade test lies 9 points above the skill, the price of the goods gets lowered by 10%.
If the haggle/trade test lies 19 points above the skill, the price of the goods gets lowered by 20%.
If the haggle/trade test lies 29 points above the skill, the price of the goods gets lowered by 30%.
If the haggle/trade test lies 39 points above the skill, the price of the goods gets lowered by 40%.